Privacy and cookies
1. Controller and scope
The data controller is Francesco Biasotti, who can be contacted at tikstormidea.info@proton.me. This notice covers tikstormidea.com and the game and leaderboard features provided through its subdomains. External pages accessed through links are subject to their operators’ privacy notices.
2. Browsing and security
Connecting to the site involves processing technical data such as IP addresses, requested URLs, date and time, browser information and server responses. This data is used to deliver pages, keep the service available and prevent abuse. The legal basis is the legitimate interest in site security and operation under Article 6(1)(f) GDPR; any mandatory legal requirements are based on Article 6(1)(c).
3. Games, preferences and local data
Games may store nicknames, language, audio settings, games, progress, results and technical identifiers on your device using localStorage and IndexedDB. Caches and service workers allow supported games to reopen offline. These features provide and remember the service requested by the user, on the basis of Article 6(1)(b) GDPR. Local data remains until removed by the game, the user or the browser. Clearing site data may erase saved games and records.
4. Leaderboards and synchronization
When you submit results or use synchronization, the service receives your nickname, score or wins, game mode, duration and other game parameters needed to validate the result. Random identifiers and technical credentials associate results with the player; they do not amount to email registration. Leaderboards may display nicknames and results publicly. Use a pseudonym without confidential information. Processing necessary for the requested feature is based on Article 6(1)(b); fraud and abuse prevention rely on legitimate interests under Article 6(1)(f).
5. Online matches
Where multiplayer is available, the service processes nicknames, room codes, session tokens, game state and actions to connect participants and run the match. Other participants may see your nickname and the game information shared in the session. Connection data may be used to limit abusive requests. The legal basis is performance of the requested feature under Article 6(1)(b) and, for security, legitimate interests under Article 6(1)(f).
6. Email contact
If you email the site contact, your email address and the information you include are processed to respond and handle your request. Depending on its content, the legal basis is taking steps requested by the data subject under Article 6(1)(b), or the legitimate interest in handling correspondence under Article 6(1)(f). The email service used is Proton. Do not send passwords, documents or unnecessary sensitive data.
7. Advertising and consent
The Home and TSGames pages include the connection code for Google AdSense and Google consent management. Loading the code sends technical requests to Google services, which receive connection data such as IP addresses and browser information. Ad serving depends on site approval and account settings. This notice does not activate ads or constitute consent to advertising. Once the service is activated, Google and other advertising vendors may use cookies and identifiers to serve and measure ads, including based on previous visits to this or other sites. Where required, these activities will take place only after consent is collected through a certified platform, on the basis of Article 6(1)(a) GDPR. The consent message will list vendors, purposes and available options. You may refuse or withdraw consent; withdrawal does not make earlier processing unlawful. Final information and a control to revisit your choices will be available before activation. Google advertising settings and third-party opt-out options are linked below.
8. Providers and transfers
Cloudflare provides the site’s delivery infrastructure and online services; Proton handles the email mailbox. These providers process the data needed for their respective services. Google receives requests generated by its connection code and manages consent; other advertising partners listed in the message will be involved when ads are served. Services may involve processing outside the European Economic Area. Depending on the service and recipient, transfers rely on adequacy decisions or safeguards such as standard contractual clauses. Links below provide the relevant provider notices and terms; you can ask the controller about the applicable safeguards.
9. Retention
Local data remains while retained by the browser or until deleted using available controls. Online results and associated identifiers are retained to maintain leaderboards and validate results while the service is available; the leaderboard systems reviewed do not automatically expire results. You can request deletion or correction by contacting the controller. Forgetting your nickname or clearing the browser does not delete results already submitted. Temporary multiplayer data follows session closure or expiry. Correspondence is retained to handle the request and any related protection of rights. Technical logs, backups and advertising data also follow the terms and settings of the respective services. Retention needs are assessed against the purposes, data subject requests and applicable obligations.
10. Rights and requests
You can request access, rectification, erasure and restriction, object to processing based on legitimate interests and exercise portability where applicable. Email tikstormidea.info@proton.me, identifying the feature concerned and information useful to locate your data, without sending secret credentials. It may be necessary to verify your entitlement to make the request. For data stored only on your device, also use browser or game controls. You may complain to the Italian data protection authority or the competent authority. Requests are answered within GDPR time limits.
11. User choices and updates
You can browse the site without submitting leaderboard results. Online features require the data needed to operate them; withholding this data may prevent their use, without requiring you to choose personalized advertising. Automated game validation may exclude invalid results from leaderboards; it is not used for decisions producing legal or similarly significant effects on a person. This notice will be updated before introducing new processing or activating advertising services. The update date is shown on this page.
12. Future registration and match pairing
Email registration is planned for a later phase and is not described here as already active. Once introduced, email addresses may be used to create and verify accounts, recover access and link players to online match-pairing features. Email addresses will not be published in leaderboards or shown to other players: the game interface will use nicknames and account identifiers. If email-based searches or invitations are offered, the data involved, visibility and available choices will be explained before activation. Registration alone will not authorize newsletters or promotions. Actual purposes, legal bases, retention, authentication providers and account deletion procedures will be specified in an updated notice before email addresses are collected.